Crunch

Concept by me. Changed his legs and backpack in the final model.

Concept by me. Changed his legs and backpack in the final model.

Zbrush model.

Zbrush model.

All character modeling, rigging and animation done by me. All realtime rendering in Unreal Engine.

Testing chain animation and rig

All character concepting. modeling, rigging and animation done by me. All realtime rendering in Unreal Engine

Date
November 24, 2020